Even if the move is called "finale" there's no real reason it has to onlu be used once, and it's arguable that the one-use was debuff enough. :|īesides, one-use moves are just a jerk move. There are people who can do so much better than the Jester at various things, you might as well take them. He doesn't offer much to the team at all. So if the ridiculous Finale was nerfed, he really doesn't offer much to a team offensively. And that the rest of him wasn't really that good, or rather his bleed stuff was waaaaaaaaaaay godawful and semi-unusable, probably the worst skills in the game. Lujo a écrit :The thing with the Jester was the Finale was, on it's own, just waaaaaaaaaaay OP (and wasn't working as intended since it's called "Finale" and was being used as the strongest opening attack in the game). So instead, you could post about what your goal with jester would be, and what "back to normal" would mean. So if we both agree the nerf made him half-way useless, then why are you making it up to be as if we disagree? ![]() Which means you agree the nerf was out of hand and he should come back to normal. You even admitted this nerf was to quote you: "over-zealous". ![]() Expect him to come back to normal "eventually".Ĭalling someone stupid without giving anything but the devs words does really show how much thought you put into your post, with a few caps on the way. I believe people like YOU abusing the OVERPOWERED combo created this OVER-ZEALOUS nerf. If you wanted it easy, then there are mods you can use to make the game trivial. Skill has been redesigned to preserve the intent as a powerful big mob finisher, which takes time and setup to achieve maximum power. Charliechuckleberry a écrit :Dear stupid, please read the patch notes:įinale was too effective at one-shotting mobs without any real downside or lasting cost.
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